Function spawn_local

Source
pub fn spawn_local<F>(future: F) -> JoinHandle<F::Output> 
where F: Future + 'static, F::Output: 'static,
Expand description

Spawns a !Send future on the current LocalSet or LocalRuntime.

This is possible when either using one of these types explicitly, or (with tokio_unstable) by opting to use the "local" runtime flavor in tokio::main:

#[tokio::main(flavor = "local")]

The spawned future will run on the same thread that called spawn_local.

The provided future will start running in the background immediately when spawn_local is called, even if you don’t await the returned JoinHandle.

§Panics

This function panics if called outside of a LocalSet or LocalRuntime.

Note that if tokio::spawn is used from within a LocalSet, the resulting new task will not be inside the LocalSet, so you must use spawn_local if you want to stay within the LocalSet.

§Examples

use std::rc::Rc;
use tokio::task;

let nonsend_data = Rc::new("my nonsend data...");

let local = task::LocalSet::new();

// Run the local task set.
local.run_until(async move {
    let nonsend_data = nonsend_data.clone();
    task::spawn_local(async move {
        println!("{}", nonsend_data);
        // ...
    }).await.unwrap();
}).await;